Now Andross has struck again and has declared war on the entire Lylat System. It is up to Fox, Falco, Slippy, and Peppy to stop him by venturing across the Lylat System and choosing their paths to defeating Andross and his army. As the mission progresses, Fox learns that Andross has developed several deadly bio-weapons, and sets out to destroy them, along with squaring off against the Star Fox Team's sworn rivals, Star Wolf, who constantly seem to get in the way and thwart Star Fox's advances towards Venom. Depending on the paths taken, Fox will either come face to face with Andross himself, or an imposter Andross! Either way, the fate of Lylat depends on the impending battle.
The game plays as a space shooter that switches between rail segments (pre-determined paths) and free roam segments (i.e. All-range Mode). Depending on what objectives are completed determines what course you take through out the Lylat System and what planet you visit next. There are multiple paths that can be taken. Multiple vehicles may be operated during gameplay, each of which using the same basic control scheme.
Multiplayer consists of players going against each other on various different courses. 1-4 players may engage in Arwing combat, Landmaster fights, or foot battles. Players may partake in Point Match (destroying other players a set amount of times to win), Battle Royale (last player standing wins), and Time Trial (destroying enemy fighters before time runs out; whoever has shot down the most wins).
The game is also compatible with the N64's Rumble Pak.
(N64 only. Virtual Console does not support vibrating functions.)
-Ideas from the scrapped Star Fox 2 were used in StarFox 64.
-The game is called Lylat Wars in Europe and Australia due to copyright problems at the time of release.
-Planet Fichina is mistakenly called Fortuna in StarFox 64. This is due to translation error. The two planets are indeed two entirely different places.
-The re-release for Virtual Console has slighter higher resolution, less glitchy polygons, and has completely removed the fog filter the original had. Frame rate during cutscenes however seem to pause for a second due to loading.
INFODeveloper: Nintendo EAD
Platform: N64, Virtual Console
Release Date: June 30, 1997 (NA)/Oct 20, 1997 (EU)/April 27, 1997 (JP)
-Rumble Pak Enabled